"VR in Unity: A Beginner's Guide"-Ref.:Udemy.com, VR, Unity

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"VR in Unity: A Beginner's Guide"-Ref.:Udemy.com
Reference: https://www.udemy.com/vr-in-unity-a-beginners-guide/
   
" * Go from "I've no idea what I'm doing" to "I've very little idea what I'm doing", for FREE. * What Will I Learn? * Make a VR App to throw objects into a hole in a board. In the country, we call it "Corn Hole". * Isolate yourself from your friends! * You will be ready to make other fantastic games like "Drop the Microphone" and "Toss the Salad". * Curriculum For This Course - Lectures * Introduction * Intro Quiz * (optional) Cornhole Downloads * Your First VR Scene * 1. Setup * 2. Add a plane, cube, sphere, and Teleport functionality * Bonus: Sketchup: Creating/acquiring 3D models, exporting to Unity * Pick up and throw objects ******************** Requirements Unity - Beginner Skill Set: You should at least be familiar with the interface, including using panels like Hierarchy, Inspector, Project, Console, Scene, and Game. To familiarize, try Googling "Unity Roll-a-ball" and following that beginner project, even if you don't understand the scripting. VR setup like the HTC Vive (Optional, but this course uses the Vive for examples) Description Make CORN HOLE in VR! Intended for absolute beginners, this is a guerrilla-style approach to getting a VR app up and running quickly, with very little peripheral teaching of WHY were doing any of it. I teach a high school "Intro to Programming" class, and I'm making this to help them, and maybe others at the same time. This is all recorded in my classroom. You should dabble in Unity beforehand, maybe try the "Roll-a-Ball" tutorial on Unity's website just to familiarize yourself with the Unity interface. I will be using Unity software, version 2017.3. Who is the target audience? Those that have dabbled/struggled/cried with Unity and are curious about virtual reality. " - Ref.: Udemy.com 


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